May 14, 2013   18 notes
rusalka-mask:

DO YOU LOVE DUNGEONS? WELL GET READY TO ROCK… CUZ IT’S “DUNGEON LOVERS DX”!

rusalka-mask:

DO YOU LOVE DUNGEONS? WELL GET READY TO ROCK… CUZ IT’S “DUNGEON LOVERS DX”!

May 13, 2013   28 notes

rusalka-mask:

Artifacts Circa 2011 -

1. Ruby Room

2. Sunken Factory

3. Lounge Temple

4. Laputa, Lower Courtyard

5. Laputa, Upper Courtyard

6. Walled Crossroads

7. Abandoned Sepulchre

April 28, 2013   10 notes

rusalka-mask:

Advice

March 31, 2013   16 notes
rusalka-mask:

A single screenshot of a gameboy game, removed from context, printed (giving it a new quality), scanned (recontextualizing that quality), transforming between mediums. The game itself is gone. Instead we’re left with the ruins of systems, vague glimpses of a world we never got to experience. When I was 10 I obtained a Final Fantasy 8 strategy guide but I had never played the game. On road-trips I would take it with me for the next year and spend a lot of time skimming through the pages and piecing together ideas of what that world could possibly be like. All the spreadsheets of stats, names, images: I created a whole other game from loose information. When I tried playing it last year all I could feel was disappointment.
The things surrounding games- rumors, beta screenshots, packaging, promotions- tend to lend a feeling of depth to worlds that when actually confronted isn’t there. The information we’re given about these digital spaces tends to act as a way to fill in the gaps in what we’re seeing. Those old NES manuals where the enemies and characters are all laid out, with descriptions and stories, tiny mythologies, exist almost entirely outside of the context of the game itself. We only see those stories in glimpses: bits of dialogue or images between levels, to give the illusion of a purpose/goal. When the game itself is removed though there’s no gaps to fill- instead you’re just left with disjointed information surrounding it.
I like to think there’s something deeply exciting about removing things we’re used to seeing from their expected scenario- forest clearings filled with furniture (laid out like a nice dining room), office-desks replacing bus seats, factories scattered across empty prairies- constantly taking things we know and trying to understand them through varying lenses to create entirely new meanings. I always feel like the things that could exist are more interesting than what’s actually there.

i completely agree with this

rusalka-mask:

A single screenshot of a gameboy game, removed from context, printed (giving it a new quality), scanned (recontextualizing that quality), transforming between mediums. The game itself is gone. Instead we’re left with the ruins of systems, vague glimpses of a world we never got to experience. When I was 10 I obtained a Final Fantasy 8 strategy guide but I had never played the game. On road-trips I would take it with me for the next year and spend a lot of time skimming through the pages and piecing together ideas of what that world could possibly be like. All the spreadsheets of stats, names, images: I created a whole other game from loose information. When I tried playing it last year all I could feel was disappointment.

The things surrounding games- rumors, beta screenshots, packaging, promotions- tend to lend a feeling of depth to worlds that when actually confronted isn’t there. The information we’re given about these digital spaces tends to act as a way to fill in the gaps in what we’re seeing. Those old NES manuals where the enemies and characters are all laid out, with descriptions and stories, tiny mythologies, exist almost entirely outside of the context of the game itself. We only see those stories in glimpses: bits of dialogue or images between levels, to give the illusion of a purpose/goal. When the game itself is removed though there’s no gaps to fill- instead you’re just left with disjointed information surrounding it.

I like to think there’s something deeply exciting about removing things we’re used to seeing from their expected scenario- forest clearings filled with furniture (laid out like a nice dining room), office-desks replacing bus seats, factories scattered across empty prairies- constantly taking things we know and trying to understand them through varying lenses to create entirely new meanings. I always feel like the things that could exist are more interesting than what’s actually there.

i completely agree with this

March 21, 2013

fuck yeah blood

fuck yeah wounds

fuck yeah bleeding

fuck yeah blood loss 

fuck yeah my blood

fuck yeah im bleeding

fuck yeah im dying

fuck yeah ghosts

February 28, 2013   15 notes

(Source: trashcanland)

February 23, 2013   3 notes

 friends at MYSTERY CORP Quikding LLC have released their latest iphone hit.. 

 image

Warping War Pig is out for pc + iphone 5… for free!!

it’s a really excellent game, addictive as heck..

you’d be crazy to miss it…

https://itunes.apple.com/us/app/warping-war-pig/id590069443?ls=1&mt=8

http://warpingwarpig.com

January 24, 2013   4 notes

deshilholleseamus:

watch this………………if you dare

January 16, 2013   106 notes
porpentine:

LAST JAM WE HAD
13
GAMES
THIS JAM WE HAVE
46
TRULY CHAOS IS THE MOST POWERFUL MAGIC OF ALL
——
PLEASE LET ME KNOW IF SOMETHING NEEDS CHANGED OR IF I MISSED ANYONE
——
PROFANE BEAST SOLDIER by madamluna
Narcoleptic Insect Smuggler by Unguided
talentless hack. by cuppy
Banish Reality by Jack Sanders
Visual Snow by noyb
NORTH KULL by antibesnice
THE BOG-NYMPHS OF NEPTUNE by Kitty Horrorshow
ANDROID MAKEOUT ATTACK by swampmaiden
Ancient Ghost Ignition by Poesnacks
streamy by ???
Meta by James Heslin
glowing architecture. by adam dickinson
Twine Jam by mno
Uterii. by cuppy
that thing _ do by Tof
Lethal Elevator from Hell by Snow McNally
Anne Hathaway: Erotic Mouthscape by Lillian Behrendt
HUNT FOR THE GAY PLANET by anna anthropy
Frames by brain sullivan
ART GALLERY by Isaac Schankler
Soup by lalanl
6-Million Dollar Tricycle Co-op! by Solon
Integral by Jonathan Schoenfelder
Terrible Animal: The Dark Project by Kim Moss
Preschool Funk Demolition by Joseph Miller
Never Have I Ever by Molly Carroll & Ashton Raze
Reset by Lydia Neon
Star Trek Shopping Simulator by Lydia Neon
rogue shaving pimps by nanosity
shells by alex
BUBBLEGUM SLAUGHTER by merritt kopas
Bloody Princess Farmer by porpentine
Super Twario by azurenimbus
pathetic train of might and magic by matthew thompson
A Trip to the Clinic by Wojit
Drunken Mind Control Slaughter by Tom “@TomSmizzle” Smith
Resonance by partyhatjones
The wolf cried while the fairy sparkled, screaming about a million tiny worlds. by Mark Gobbin
We Love Magic Police by swampselkie and prunescholar
Press X to Hex by Barclay Hanks
Rockin’ Night Crusade by 1. anime #teens
Snowfall by oh no problems
Phoenix Wright: Trailer Park Inferno by Evil Roda
BORING BOXING CONFLICT by maddox pratt
——
TRADITIONAL NON-TWINE MYSTERY BONUS GAMES
Sun Sets by mcc
Gjve up« by plule
——
CROSS-POSTED HERE AT MY SITE
THANK YOU FOR PLAYING BIG CHAOS
PLEASE KEEP CREATING

porpentine:

LAST JAM WE HAD

13

GAMES

THIS JAM WE HAVE

46

TRULY CHAOS IS THE MOST POWERFUL MAGIC OF ALL

——

PLEASE LET ME KNOW IF SOMETHING NEEDS CHANGED OR IF I MISSED ANYONE

——

PROFANE BEAST SOLDIER by madamluna

Narcoleptic Insect Smuggler by Unguided

talentless hack. by cuppy

Banish Reality by Jack Sanders

Visual Snow by noyb

NORTH KULL by antibesnice

THE BOG-NYMPHS OF NEPTUNE by Kitty Horrorshow

ANDROID MAKEOUT ATTACK by swampmaiden

Ancient Ghost Ignition by Poesnacks

streamy by ???

Meta by James Heslin

glowing architecture. by adam dickinson

Twine Jam by mno

Uterii. by cuppy

that thing _ do by Tof

Lethal Elevator from Hell by Snow McNally

Anne Hathaway: Erotic Mouthscape by Lillian Behrendt

HUNT FOR THE GAY PLANET by anna anthropy

Frames by brain sullivan

ART GALLERY by Isaac Schankler

Soup by lalanl

6-Million Dollar Tricycle Co-op! by Solon

Integral by Jonathan Schoenfelder

Terrible Animal: The Dark Project by Kim Moss

Preschool Funk Demolition by Joseph Miller

Never Have I Ever by Molly Carroll & Ashton Raze

Reset by Lydia Neon

Star Trek Shopping Simulator by Lydia Neon

rogue shaving pimps by nanosity

shells by alex

BUBBLEGUM SLAUGHTER by merritt kopas

Bloody Princess Farmer by porpentine

Super Twario by azurenimbus

pathetic train of might and magic by matthew thompson

A Trip to the Clinic by Wojit

Drunken Mind Control Slaughter by Tom “@TomSmizzle” Smith

Resonance by partyhatjones

The wolf cried while the fairy sparkled, screaming about a million tiny worlds. by Mark Gobbin

We Love Magic Police by swampselkie and prunescholar

Press X to Hex by Barclay Hanks

Rockin’ Night Crusade by 1. anime #teens

Snowfall by oh no problems

Phoenix Wright: Trailer Park Inferno by Evil Roda

BORING BOXING CONFLICT by maddox pratt

——

TRADITIONAL NON-TWINE MYSTERY BONUS GAMES

Sun Sets by mcc

Gjve up« by plule

——

CROSS-POSTED HERE AT MY SITE

THANK YOU FOR PLAYING BIG CHAOS

PLEASE KEEP CREATING

image

January 12, 2013   27 notes